Sunday, January 04, 2009
Ambient Occlusion in blender
For this image, I turned on Ambient Occlusion, with 4 Samples, the Raytrace mode of Ambient Occlusion, and Both (lightens and darkens). For the materials, I practically turned the Spec in the Material to zero. In the Render settings, I turned on the Shado and Ray buttons.
Labels:
blender
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