I've spent more time working on an animatable mesh in povray. This object here is a single, mesh2 object created in povray. It may look creepy now, but I hope someday to make a character like in the movies. The biggest success seen here is that I was actually able to get the character's head to rotate back and forth. I was fighting the code and didn't realize it was actually working this well until I saw the final video. I still haven't figured out why the back of the head has a flat spot on it-- that's next to fix.
Monday, May 10, 2010
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