![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgb_HYma0o7ZKjmQjrud2QsCQSuXHtBQf29pmooOfMXcG1ofFwP62Esd16N8sSr0p9scpHYlQURFHnkaP3jXveqU6MqtCZr8LQGFBNvy6z0o3UNMZ32Zi_1HxJz7lbdG7uCYi0w/s400/fatcand01.png)
I took the Mancandy model which is freely available for blender. I opened the file. Selected the body. Went to edit mode. Hit Alt-S to scale along normals. Then Added a Shape to save this new mesh as a shape.
Voila! I'm not sure what the practical purposes of such would ever be, but I thought it was pretty cool that I could do this! Thanks to PapaSmurf on the blenderartist forums for pointers.
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