Here are two different versions of the same scene, a character with white hair. The only difference is that the "AccZ" component of the hair physics is changed from +0.01 to -0.01. The three views from left to right are a screen grab of the 3D View in blender, a "Render This Window" (see the icon at the far right of your 3D View buttons), and a true render of the scene.
While the first two images are incorrectly textured, the third one is not. Cause for alarm? Eh, while it's surely annoying, the final render I guess is what ultimately matters. Unless you're sharing previews of your scenes with your audience.
![Blender: Hair up or Down?](http://farm4.static.flickr.com/3135/2623764555_d0ea904b1b.jpg)
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