Thursday, February 03, 2011
In this version, I simply put in a natural_spline for the spline that controls time-to-position along the path, and this makes for a very natural acceleration. The red dots are on the ground every nth increment of time.
A discussion of Christianity from a confessional Lutheran and humanitarian activist perspective, peppered with updates from my ray tracing computer graphics, usually using POV-Ray (povray) 3.5 or blender. Lately however I've been blogging about my frustrations and triumphs in setting up linux on my hobby PC's.