Saturday, August 25, 2007
Some friends in the blenderartists forum gave advice on my last hand. I may have had duplicate faces, I dunno. In any case it was probably a mistake to make too complex a hand model with essentially a four-vertex shape. This time I tried six, and started out my creation of each finger as a six-vertex "tube" insetad of a "cube".
Much better. So much happier.